Andromeda Open World RPG

An open world RPG built in the Unity game engine with C# scripting.

Technologies: C#, Unity, Blender

This was my capstone project for my B.S. at Oregon State University.

The project involved building an open-world RPG using the Unity game engine. The game involved three different scenes, each built by one of three team members.

The assets were largely sourced from the Unity asset store, with some custom items built in Blender. Scripting for the scenes were written in C#.